Experience

From contributor to owner, games to enterprise, employee to founder.

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Zynga logoZynga
Jam City logoJam City
Bandai Namco logoBandai Namco
Big Fish Games logoBig Fish Games
AAA logoAAA
Genies logoGenies
Mythical Games logoMythical Games
Treasure DAO logoTreasure DAO

15+

Years Shipping Products

10M+

Installs/Week Launched

$50M

Revenue Driven

$100K/wk

E-Commerce Revenue

6M

Users Reached

1M+

DAU at Scale

Career Timeline

Frame Story

Co-Founder & Director of Product

Feb 2025 – Present

Game StudioCo-FounderGTM StrategyFundraisingFinancial Modeling

Co-founded a collaborative game studio modeled after Finji and Raw Fury. Small creative pods own their IP and earn 70% of net revenue; the studio centralizes ops, legal, finance, and publishing so creators focus on making great games.

  • Led business formation end-to-end: LLC, banking, payments, contributor agreements, IP assignment
  • Built 5-year financial model and investor materials: $3M cap SAFE, 1-to-12 title portfolio strategy
  • Designed phased GTM for Cluck: Steam Next Fest, indie festivals, creator partnerships, Kickstarter
  • Executing $100K pre-seed raise via SAFEs, grants (Epic MegaGrant, Wings Fund), and crowdfunding
  • Leading product on Cluck (3D platformer) with 10+ person team through milestone-driven Steam release

Pottery Friends

Founder / PM / Dev

Feb 2025 – Present

AI-Native DevEarly Access Beta150 Beta Members

Swob

Fractional AI Product Manager

Mar 2025 – Present

Fractional PMAI StrategySaaSPrototyping

Treasure DAO

Senior PM

Apr 2024 – Nov 2024

Developer PlatformMarketplaceQuest Systems

Mythical Games

Senior Technical PM

May 2022 – Dec 2023

Game ServicesDigital MarketplaceLive Ops

Genies

Founding Product Manager

Feb 2021 – May 2022

Avatar EcosystemCreator ToolsE-Commerce

First PM hire at an 85-person startup. No product infrastructure, celebrity partnerships to manage, everything to prove.

  • Built the Creator Ecosystem from concept to launch with partners like Gucci and GIPHY
  • Launched e-commerce storefront generating $100K in weekly sales; shipped mobile app with GIPHY integration, scaling to 3K early users
  • Defined GTM strategy that grew alpha community to 1K users

AAA

Digital Product Manager

Mar 2018 – Aug 2020

Mobile AppEnterprise6M Users

First role outside gaming. Different domain, same core muscle.

  • Launched an API-driven mobile app to 6M members with real-time vehicle tracking, saving $2M/year in call center costs by shifting support to self-service
  • Owned product strategy end-to-end with weekly C-Suite and VP presentations, the only PM reporting directly to executive leadership
  • Ran competitive analysis, focus groups, and multivariate tests that drove a 30% improvement in onboarding completion

Big Fish Games

Product Manager

Mar 2017 – Oct 2017

Casino GamesAnalyticsLive Ops

Bandai Namco

Product Manager

Aug 2016 – Mar 2017

PAC-MANGlobal Launch10M+ Installs

Flow State Media

Director of Product

Nov 2015 – Aug 2016

Mobile GamesMonetizationGrowth

SUPERLABS

Product Manager

Mar 2015 – Sep 2015

VRPre-ProductionAcquired by Zynga

Jam City

Product Manager

Aug 2013 – Mar 2015

$50M Product1M+ DAULive Ops

First PM role. After four years at Zynga, I wanted to own a product. Jam City gave me that.

  • Launched and scaled product to 1M+ DAU
  • Developed a $50M product by refining content, design, and monetization
  • Drove 20% MoM revenue growth through currency optimizations and content production

Zynga

Content Manager

Jun 2009 – Apr 2013

FarmVilleLive Ops at ScaleMobile Pioneer

Where it all started. Social gaming was inventing itself in real time.

  • Shipped features across 4 franchises (FarmVille, FrontierVille, Treasure Isle, PetVille) during Zynga's peak, learning live ops at a scale few companies have matched
  • Built Zynga's first mobile raiding feature (Mafia Wars iPhone), an early bet on mobile that shaped the company's platform shift

Key Milestones

2009

Joined Zynga during FarmVille era

2013

First PM role, scaled to $50M revenue

2016

PAC-MAN franchise, 10M+ weekly installs

2018

Beyond games: AAA app to 6M members

2021

First PM at Genies, built creator ecosystem

2025

Launched Pottery Friends beta, built solo with AI

Skills & Expertise

Product Leadership

  • Product Strategy & Vision
  • Roadmapping & Prioritization
  • Cross-Functional Team Leadership
  • Go-to-Market Strategy
  • Stakeholder Management

Growth & Engagement

  • Retention Loops & Growth Levers
  • Pricing, Packaging & Monetization
  • A/B Testing & Experimentation
  • Live Service Operations
  • Funnel Optimization & Analytics

Technical Execution

  • React / Next.js / React Native
  • TypeScript & Full-Stack Development
  • Supabase / PostgreSQL / APIs
  • Marketplace & Transaction Systems
  • AI Integration (Claude API)

Tools & Platforms

  • Figma & Design Systems
  • PostHog / Tableau / Analytics
  • Stripe Payments & Commerce
  • Vercel / CI/CD / DevOps
  • Agile / Scrum / Sprint Planning

What I'm Building Now

After my role ended in November 2024, I went all-in on building. Co-founded Frame Story (a collaborative game studio with a full business plan, financial model, and fundraising strategy), shipped Pottery Friends to 150 beta members, and built two more products from scratch. 15+ repos, 59 database migrations, full-stack TypeScript.

See my work
Seeking Senior PM at a high-growth startup

Interested in working together?

I'm targeting Senior PM roles at seed-to-Series B startups in SaaS, dev tools, AI/ML, or consumer platforms. Let's talk about how my experience can help your team ship.

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